GDI forces also have access to air and naval support. GDI units are intended to be sturdy and are often more powerful than their Nod counterparts, at the cost of being more expensive and having slower movement. While the two sides largely mirror each other in regards to tech trees and unit types, each has a distinct strategic preference. ![]() Later on in the game, the player can build lethal defensive structures like guard towers with machine guns or rockets, gun turrets, or the iconic "Obelisk of Light" of the Brotherhood of Nod. Base defense is provided by specialized defensive structures, as well as fortification in the form of sandbags, wire fences and concrete walls. ![]() When the construction yard has finished building the new structure, the player can select a spot next to a pre-existing structure in order to place it, where the prefabricated building will rapidly begin unfolding in a distinctive manner. As a structure is being constructed, resources will steadily be deducted from the player's credits counter until construction is finished. Access to advanced units and abilities can be temporarily blocked if the required structures are destroyed, or if they are not being provided with adequate power by the supporting "power plant" structures.Īll structures available to the player are built on-site at a "construction yard" building, which can either be already deployed on the battlefield as the mission starts or begin as a large-sized mobile construction vehicle ("MCV"), which is capable of deploying itself into an aforementioned construction yard at a suitable location of the player's choice. Virtually every type of structure in the game acts as a tech tree node, and additional units, structures and special abilities become available to the player as new structures are built and placed. Command & Conquer features around 50 different units and structures. One of the quintessential titles of the modern real time strategy genre, Command & Conquer's gameplay mechanics will typically require the player to construct a base and then acquire a flow of resources, in order to fund the ongoing production of various forces to assault and conquer the opponent's base. Met with acclaim by consumers and critics, Command & Conquer was released for seven separate platforms along with becoming the initiator of the Command & Conquer franchise, and today generally is considered as the title which originally defined and popularized the modern real-time strategy genre. The factions become locked in a mortal struggle for control over a mysterious resource known as Tiberium that is slowly spreading and infecting the world. ![]() Set in an alternate history 1995, Command & Conquer tells the story of two globalized factions: the Global Defense Initiative of the United Nations, and the ancient quasi- cult, quasi- state organization, the Brotherhood of Nod. On August 31, 2007, current publisher and owner of the C&C franchise Electronic Arts made Command & Conquer (Windows95/Gold version) freely available for download from their official website, to mark the franchise's 12th anniversary. It was the first of twelve games to date to be released under the Command & Conquer label, including a prequel and five sequels. ![]() Windows: Pentium 60 MHz, 8 MB RAM (16 MB "strongly recommended"), 1 MB DirectDraw compatible video card, DirectSound compatible sound card, 30 MB hard disk space, 2x CD-ROM drive Ĭommand & Conquer, abbreviated to C&C and also known as Tiberian Dawn, is a 1995 real-time strategy computer game developed by Westwood Studios for MS-DOS and published by Virgin Interactive. DOS: 486 DX2 66 MHz, 8 MB RAM, MS-DOS 5.0, MCGA video card, Sound Blaster compatible sound card, 30 MB hard disk space, 2x CD-ROM drive
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